While that might sound like a list of various fetishes some of you may have and a blatant excuse for fan-service, I actually found them to be a lot more heartwarming than lewd. Depending on where you touch, you may trigger one of five potential dreams or “arcs” such as the Senior Student, Explorer, Older Sister, Idol, Evil Boss, Nurse, and Magical Girl. Like with the Asuka and Yumi story, you begin it by holding her hands. While this is definitely quite the leap for her all things considered, I gotta admire her courage to actually demand this kind of thing from you. She does this by picking you: a random unnamed boy, presumably her classmate, and ask if she can spend some time with you and if you could hold her hands which would eventually lead to a massage. The premise to Murasaki’s campaign in Reflexions is that she is looking to continue to get over her fear and anxiety with people especially around boys. It’s funny because she’s far from being the most important character to the overall plot of either Versus game, yet I think her story was among the better written ones, as you really got to see some genuine and realistic character growth which carries over into Senran Kagura: Reflexions.įunny clipping aside, it’s nice to see her acknowledge this. By the end of Estival Versus, I found myself rooting for her and she went from being one of my least favorite characters to one of my favorites because her character development was genuinely satisfying. But after the events of Shinovi Versus she realizes that she has so much more to offer the world and throughout Estival Versus, she actually went out of her way to try to take small baby steps in trying to overcome her anxiety and issues around others. Sure it didn’t always work out for her and she stumbled a bit on the way, but she didn’t give up and kept on trying. Back then, she was at rock bottom and an unlikable person who actively portrayed herself that way because that’s what she thought of herself. When I first played Shinovi Versus, she was one of my least favorite characters and I think that was the whole point. I was rather impressed and satisfied with how much positive character development she received across the two Versus games. She decides that she wants to make everything right for herself, including conquering her inner demons even if it means having to sacrifice the very power she possesses which feeds off her negative emotions. It wouldn’t be until meeting Asuka and Mirai during Shinovi Versus that she slowly began to realize the importance of the bonds we make with others in this world, and that she needs to come to terms with her past if she ever wants a chance at actually being happy. This event led her to shut herself off from the world out of fear that she would only bring harm to everyone around her. Murasaki had a bit of a “troubled” upbringing that resulted in a series of unfortunate and tragic events including her nearly killing her sister, Imu. Before I get into the game itself, I’ll give a brief summary of Murasaki’s story so far, since it gives some more context for Reflexions. Many people online seem to have labeled Reflexions as some crazy and shameless sex and foreplay sim but in my experience with the Murasaki DLC, I found that it’s a lot more tame than I was led to believe. Murasaki is actually one of my favorite characters in the Senran Kagura series and considering her backstory, I was curious to see how they would expand on it in Reflexions. Steve has written about the Asuka and Yumi campaigns before and had some positive things to say about how the games actually did a decent job at developing those characters, so I went into this with high hopes. However when they announced that one of the DLC storylines would be featuring Murasaki, I became interested. Senran Kagura: Reflexions came out last year and it’s a title that I’ve been on the fence about for a while. While fan-service is definitely part of the appeal for many players, I actually found myself more interested in the character arcs as there were some storylines that were genuinely interesting, compelling and well written. It’s easy to write the franchise off as cheap “fan-service” with no real purpose. The Senran Kagura series is one that I’ve spent much more time playing than I initially expected to. For Valentine’s Day, I figured I would take a look at a game that has an emphasis on building affection and showing appreciation for a character featured in it.
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